Radio
Brian Hungerman

Brian Hungerman


Senior Software Engineer
Incubating A.I. U.X. with
Microsoft Applied Sciences


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๐Ÿค– MARP

Mutilar/Marp
Marp
From retrofiting a decades-old robot with modern circuitry...
...to reimaging the control interface via a Valve Steamdeck...
...to enabling new A.I. experiences on a robotics platform;
Bridging experiences from FRC Robotics to my evolving design skills, MARP is a test-bed that I'm eager to share more about soon!
Marp Gamepad Demo

โ˜„ BitNaughts

bitnaughts
BitNaughts
From integrating Iterate's interpreter into a gamified environment...
...to pitching at four consecutive Microsoft Hackathons, getting iterative feedback from live demos...
...to open-sourcing an educational game engine built in Unity and C#;
BitNaughts isn't just an educational programming video-game: it's code gamified!
โ˜„ Microsoft Hackathon '23 (3:00)
โ˜„ Microsoft Hackathon '22 (1:33)
โ˜„ Microsoft Hackathon '21 (2:18)
โ˜„ Microsoft Hackathon '20 (2:12)
BitNaughts Ship

๐Ÿช„ Magic: the Gathering

archidekt/Mutilar
MTG
Two primordial gods: Order & Chaos, and three factions emerge: Faithful, Greedy & Defiant...
...except Faith does not Save, Wealth does not Protect & Rebellion does not Free...
...for Mortality is merely a Door, not a Wall.
The Dusk Rose Codex transforms Magic: The Gathering into satirical Vorthos scripture, bound by hand in crimson thread.
๐Ÿƒ Dusk Rose Codex (3:26)
๐Ÿ“– Dusk Rose Codex
Dusk Rose Codex

๐Ÿ‘จโ€๐Ÿ’ป Work

brian-hungerman
Work
From building platforms to fight cancer with machine learning and big data...
...to teaching game design, coding, and robotics across the socioeconomic spectrum...
...to analysing hydrologic and ecosystemic implications of Central Valley agriculture,
I've had amazing opportunities to work at empowering companies, nonprofits organizations, and research labs. Being proud of where I work and what I work on are my top priorities.

๐ŸŽ“ Education

Magna cum laude (GPA 3.74)
Education
From discrete mathematics and data structures laying the groundwork...
...to algorithms, networks, and databases building the toolkit...
...to robotics, software engineering, and computer organization tying it all together;
I've compiled every lab, assignment and project from my journey through UCM's Computer Science & Engineering program.

๐Ÿ› ๏ธ Projects

Mutilar
Projects
From empowering those with asthma with real-time air quality data...
...to leveraging big data to promote sustainability initiatives...
...to providing an intuitive learning environment for young programmers,
The intersection of computer science and entrepreneurship is a fascinating blend of creativity, pitching, and coding.
๐Ÿƒ MotleyMoves U.X. '19
MotleyMoves Demo
โšก AMAX ESD '15 (2:55)

โ›๏ธ Hacks

BrianHungerman
Hackathons
From using augmented reality to visualize the missing link from farm to table...
...to an autonomous, room-mapping robotic tank for first responders called SRIRACHA...
...to optical character recognition on nutrition labels as a FitBit for your stomach,
I've traveled up and down California competing in hackathons.
๐Ÿ‘จโ€๐Ÿฆฏ Blindsight Demo '18 (1:44)
๐Ÿงช ChemisTRY U.X. '19
ChemisTRY Demo

๐ŸŽฎ Games

Mutilar
Games
From hands-on applications of graph theory and data structures...
...to tinkering with finite state machines and model view controllers...
...to understanding challenges in big data processing, rendering, and visualization,
Game programming offers unique coding challenges directly translatable into other computer science fields.

Something caught your eye?

I welcome opportunities to connect,
learn from others & share my expertise!